But mat phong disables rimlight along with some other stuff that helps contribute to the soft lighting i was referring to.
Mat phong 0 comparison.
As you can see the solider looks a bit darker but a bit more cartoony somewhat like the original tf2 trailers.
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Mat phong makes lighting look much softer for lack of a better word overall.
Mat phong disables more than just rimlight.
Mat phong is a convar all you need to do is put mat phong 0 in your fps config you can put it directly in the console for comparison though it takes a while to remove all phongs from the map.
Posted about 7 years ago quote multi quote link 27.
Essentially this affects the lighting and shadows on weapons and characters.
As you can see the solider looks a bit darker but a bit more cartoony somewhat like the original tf2 trailers.
This guide shows comparisons between various mat phong mat specular and mat bumpmap settings.
Mat phong 0 looks better imo and provides a higher framerate since it doesn t have to render plasticy shines all over everything including cotton clothing which doesn t shine at all irl.
But many people would rather use r rimlight 0 because it doesn t break anything.
It s not a launch option.
Essentially this affects the lighting and shadows on weapons and characters.
Just clearing up some stuff.